
Red Puppy- a statue equiped with a flame thrower Love Puppy- A puppy that heals you and sometimes drops a trinket for it's BBFs Rocket Puppy- a simillar statue equiped with a rocket launcher Gun Puppy- a cute little statue turned into a turret Tortodrone- a large turtle-esque beast that is totally harmless until prevoked Redward- simillar to a lumber golem, but with red wood Lumber Golem- a half wood, half metal construct with a huge arm Knightmare- a trojan imbued with a dark power, used exclusivly by baron vanduke, but may also be confused with the "dark knight" Trojan- a large horse-headed boss with a crippling weakness Silkwing Butterfly- similar to a dark silkwing, but with diffrent markings that appear to be more butterfly-like, and increased healing proficiency
#GUN PUPPY SPIRAL KNIGHTS SKIN#
Virulisk- a chromalisk with a poisonous toungeĭeadly Virulisk- a larger posionous chromalisk, with some skin color changes, and a more potent posionīull Chromalisk- a chromalisk that has grown horns on its headĭark Silkwing- the small glowing bat-like creatures that can heal wounded monsters Kleptolisk- a darker colored chromalisk, with no known special abilites Yellow Wolver- a regular wolver with a more yellowish hueĪlpha Ash Wolver- a alpha wolver with an ash wolvers abilites and characteristicsĬhromalisk Whelp- a chameleon-esque creature with a long tounge, and the ability to camouflage in with its surroundingsĬhromalisk- a larger and possibly older chromalisk, it keeps the same traits as its siblings, with small changes **Please note, alot of info regarding these monsters has been found by poking around in the games files, but I refuse to post and information regarding monsters not yet seen by players.**Īlpha Wolver- the elder wolver that can buff the younger wolversĪsh Wolver- the dark grey wolvers that can dissapear and reappear rapidly (the rocket puppy lines charge attack would be the same except with slower moving exploding rockets which get more powerful over time.(all unkown monsters names are nicknamed in " ") Im going to ignore what levenza said as he is obviously has no intellegent comments to add ('potato' is a feeble attempt at humor) and for the record i wasnt boasting.Īs far as intelligent comments go, i was going to add more too that original comment, instead of 1* it should start at 2* and as far as its projectiles go, a 2* it will fire a burst of 3 energy balls like gun puppies fire and the charge attack will be three bursts of three shots which spread out as they move.Īt 3* the normal attack will be the same but in burst of 5 each shot having a slight chance to cause the status effect of its kind (rocket puppy doing stun damage), and the charge attack will be 5 bursts of 4 'bullets'īy 4* the normal attack would be 8 shots in an autogun manor this time the status effect would be stronger and the charge attack would be 5 bursts of 4 'bullets' and then a much larger 'bullet'įor 5* i think that the normal attack should be bursts of 10 shots which spread out in a curve in front of the night and the charge attack should be an energy beam like the roarmulus twins use. Personally i think this is a really good idea but maybe its just me and also i havent thought much about what the armor and helmet will look like(although they should probably similar lo the love puppy mask) so any feed back or suggestions would be greatly appreciated, this was a first draft to try to convey what i think the arm cannon should look like: Just like with the brandish lines, the gun puppy lines would have multiple lines:Īll of these lines would end up at 5* as a roarmulus equivalent for each path, each offering a unique attribute or resistance. The 1* gun puppy gear would be purchasable from Brinks for 20 bark modules each, brinks would offer a helm, some armor or an arm cannon. My suggestion is a new line of weapons and potentially armors based on the gun puppy 'family'. the idea here is my favorite from the other thread, the rocket puppy cannon.

So this thread continues on from my other thread.
